Game-Trailer Friday, Week of Oct. 13th: Horror Edition

Happy Friday the 13th, all! We’re in October, and that means its time to get spooky with our game footage! Projectionist, hit the reel and let’s dive on in;

Past:

Eternal Darkness: Sanity’s Requiem – GC – June 20th, 2002
– One of the first games to launch onto the Gamecube for North America, the game was similar to the gameplay of the early Resident Evil franchise in how enemies were encountered. Notably for the title, it was the surreal effects that was the separation from other survival-horror entries during this generation; Players had no control over the camera, and the addition of odd effects would test the limits of what one would endure. Not a commercial success by any means. Eternal Darkness would go on as a cult game in critic’s eyes.

 

Nintendo,

The Evil Within 2 – PS4, Xbox One, PC – October 13th, 2017
– A direct sequel to 2014’s IP, Sebastian once again enters into the nightmare he previously survived in order to save his daughter, previously thought dead until an old partner of his brings forth news stating otherwise. Shinji Mikami, the veteran director of the Resident Evil games, returns as a producer and supervisor with newcomer John Johanas in Mikami’s old seat. The trailer itself had me enraptured upon its debut at E3 this year, morphing Duran Duran’s “Ordinary World” into the surreal but captivating environment. Hoping for great things once I’m able to tackle the sequel.

 

Visage – PS4, Xbox One, PC – TBA 2017
– This particular game started as a Kickstarter back in 2015, ending it’s run with over $100k thanks to backers. For anyone that was upset about P.T. (Silent Hills) being canceled (and there are many of us), Visage looks to be a potential successor. The game’s description goes as thus;

“The game takes place in a secluded town in the 1980s. The house you are in has been there for centuries, and its foundations never seem to decay. Dozens of families have lived here. Many of them died brutally, while others lived their lives placidly in their beloved home. Is there something triggering inevitable deaths, or is it pure coincidence?”

A Horror hopeful for this year, the gameplay trailer is enough for spark memories of the haunted hallway Hideo Kojima fashioned for us.

That’s all for this week in Game Trailers. Check back in next week for more scares revisited & soon-to-come!

– D. Sigma, Reporting from 20XX

Have any games you’d like to see here? Leave your comments under the article, or go to our Facebook or Twitter and give us your suggestions. Please like & share this page, and stay turned for more to come!

 

Advertisements

Flash! Potions & Pixels: Halloween Edition @ Petra’s for Oct. 12th!

Hey All! Fall is coming through in a hurry, we’re well into October, and thus the Halloween Events have begun! Just a day shy of the glorious 10/13 date do we have one of the best gaming events happening down in Plaza-Midwood, mighty close to Center-City in Charlotte. Have you guessed yet? POTIONS & PIXELS IS BACK AT PETRA’S FOR MID-MONTHLY SCAAAARRREEESSSS!!!!!

What? Maybe some of my Charlotte folk have never heard of the monthly event slowly making it’s way across the Queen City. Well then, here’s the breakdown;

Potions & Pixels is a gaming group that hosts events, starring those legends from way back in the Console Wars, our beloved NES, Genesis, & SNES, with each generation appearing alongside them up to today’s hottest machines, the PS4, Xbox One, and Nintendo’s newest, the Switch!

This month’s theme is obvious, Games that Scare, leaving patrons gasping for air at the thought of facing down the spooks & specters hidden on the other side of the screen.

Showing up to the party are:

– Until Dawn: Rush of Blood (PSVR)
– Cuphead (XBONE, PC)
– Left 4 Dead 2 (Xbox 360)
– House of the Dead 4
– Call of Duty: Infinite Warfare, Zombie Edition (PS4, XBONE)

… and Many More Ghoulish Delights

Placed under are the Facebook pages for the Event and the Group for further details about each. The rest follows it. Come on out for a Spooky Time!!!

– A PSA from your dear friend D. Sigma, here at Reporting from 20XX

https://www.facebook.com/events/345950145839551/
https://www.facebook.com/PotionsAndPixels/


“DATE: 10/12/2017
TIME: 7:00 pm – Midnight
LOCATION: Petra’s Bar, 1919 Commonwealth Ave, Charlotte, NC 28205
AGE INFORMATION: 21 and Over
COST: $5 for 5 Hours of Gaming

** Costume Contest! Tons of Prizes! **
** Halloween Themed Video Games and Board Games **

Level up your game night experience with POTIONS & PIXELS!

POTIONS & PIXELS is Charlotte’s premiere host of gaming events with a wide variety of Video Games / Board Games from all eras and for all skill levels.”

Middle-Earth: Shadow of War – 3 Reasons to Return to Mordor

Holy Game Releases, Batman! October 10th has dropped another big title among the many upcoming this month (Super Mario Odyssey, WWE 2K18, South Park: Fractured But Whole, etc), and while this writer still is working through the end of Mordor (See Backlog), here are the top 3 reasons you and I need to power on into War!

3.) The Bigger the Creature, the More Destructive the Chaos: Riding Dragons & Fighting Balrogs

I thought riding on top of Trolls in the last game was cool. Now, we get to have a go on top of the food chain when it comes to Middle-Earth; Dragons in the skies, Balrogs on the land. We all know the destructive nature with each, AND NOW WE’RE ABLE TO TAKE FULL CONTROL. With the game becoming bigger and laying more ground for which to travel, we’ll all be needing to take to the skies to reach higher towers, torching them with our enemies inside. Do I need to go into the reasons for awesome that accompany the Balrogs? 3 words; Giant Flame Whip. One almost took out Gandalf once, now we can all get up on his level within this battle.

2.) Middle-Earth Somehow got Bigger: Traversing the Open World

As far as open world environments go, I’m a huge fan. When Breath of the Wild popped out in March with the Nintendo Switch release, the idea of taking on every inch of Hyrule dominated my will. For many of us, however, Middle-Earth came first in our hearts. We got a good taste of it when Shadow of Mordor dropped (I’m still exploring & killing here), but the world just got bigger. Jumping into War looks as though I can take either of the journey’s I read/viewed in Tolkien’s books/Jackson’s films and make it my own. The larger world is calling, its up for us adventurers to answer. (Side-note: Sounds like a solid gaming day for the future)

1.) Nothing Will Be Forgotten: The Nemesis System

The one, singular point that sticks out to me is the return of the Nemesis System, aka I get to clear the field of Orc/Uruk captains and generals all over again. This became my addiction/fascination with Mordor when I first started playing the game, drawing me in and giving me multiple extra incentives to explore/do more inside the overworld. With the promise of better loot and the addition that my foes in Mordor will come back to battle in War, I’m ready and willing to once again enter the fray.

While I cannot say why it was I stopped playing Shadow of Mordor (because I’m terrible at finishing games), I can certainly say that I have much to look forward to in the future of this series. Whether you’re already out there as I write this, building your armies and taking your skills to the next level, or like me you’re racing to the finish of the previous title, Good Luck out there. Claim what is rightfully yours, good or evil!

– D. Sigma, Reporting in from 20XX

Have a different take you’d like to share? Leave your comments under the article, or go to our Facebook or Twitter and let us know what you think. Please like & share this page, and stay turned for more to come!

 

Review – Battle Chasers: Nightwar (PS4)

Battle Chasers, as a concept, started off as a 9-issue comic by American artist Joe Madureira. Published by Wildstorm and Image Comics, the issues themselves spread over 3 years, abruptly ending in 2001 with a promise to tie up the cliffhanger left over in issue #9, the last anyone might hear from the series…

Well, until now at least. Its 2017, and Battle Chasers: Nightwar has launched as of last week, October 3rd, on Steam and PS4 consoles. Starting off as a Kickstarter project in 2015, Nightwar met it’s desired goal of $500k for production, enabling fans a continuation into the journey of Madureira’s characters. The main story revolves around Gully, a 9 year-old girl whose father, Aramus, was lost beyond the Grey Line, an impenetrable wall of mist hovering over the West Waters. All that was left behind was his magical gauntlets, a keepsake Gully arms herself with in an effort to uncover her missing father’s whereabouts with a cast of characters familiar with Aramus, including Garrison, a swordsman shaped by constant battle, and Calibretto, a war golem in-tune with nature.


I like how the game overworld is displayed in traveling from place to place. While the story guides players a certain way, the cast is still able to interact with surroundings and accessible towns in ways that are memorable to the immediate playthrough. The game recalls the player’s actions at each site; In Harm’s Way, for instance, I was given the option to knock down a sign in one of the main establishments. While no dire outcome came back to me, the occupant of the house reminded me of those actions upon returning to the area. It isn’t quite a choice system, but it is entertaining in the same way Penny Arcade’s On The Rain-Slick Precipice of Darkness was in meaningless but fun interaction.

The dungeons spread out across the game follow a very Diablo-isc formula, in so much that each area is randomly generated and we’re afforded an overhead view of our cast as they search each environment. Within each is a decent helping of fights, puzzles, and traps to get in the player’s way. The environment’s really only gives to the audience in looks; the fights are fairly scarce over the field, keeping me wanting for more. I’m not sure if that’s a design choice, or if I’m just playing the wrong game. There is a benefit in items found scattered in area, however. Lore and story somewhat overcome my hunger for more battles, although not quite


The fights themselves follow the classic JRPG turn-based example, and very well done in that aspect. Each attack the characters use contain effects I’m not used to seeing with the usual gameplay, like Garrison’s Rallystrike, giving the entire cast haste for a few rounds till the end of battle. While not being revolutionary, it shakes up the system a bit, much to my liking.


Finally, the storytelling is a mix of comic book-bubbles and small voice-over parts for the bigger scenes. It leaves an impression simply because, along with the lore snippets left over the game’s environment, the game is doing more with less. It just feels more stylized in it’s creation, rather than the same generic RPG’s I’m used to seeing sprawled all over indie networks. The artwork itself tailors to it’s original source staked in the late 90’s, where bigger was better in terms of character models were concerned. The anime-ish touch is there in some of the animations, provided by Powerhouse Animation, a feature that is small enough to savor, allowing the rest of the story to be told by it’s surroundings.

For the $30 price tag, I really find the game enjoyable. The homages are there within each section of the game, the creators tailored the title with samples that multiple generations of gamers might recognize. Nightwar isn’t the most awe-inducing, eye-popping title players will ever encounter, but it does well for it’s fan base and reaches in order to provide an enjoyable journey for all.

Our Game-Rating for Battle Chasers: Nightwar on the PS4: 7/10

Have a different take you’d like to share? Leave your comments under the review, or go to our Facebook or Twitter and let us know what you think. Please like & share this page, and stay turned for more to come!

– Reporting, from 20XX

Game Trailers – Week of Oct 6th, 2017

Hey all! Its been several weeks out with little posts or updates. Sorry for the absences, but without further ado (and a day late), here’s last week’s selection for Game Trailers!

Past

Earthbound – 1995 – SNES/Virtual Console
With the release of the SNES Classic as of last week, its time to revisit it’s titles. The first I’ve long had interest in as a well-loved RPG by fans worldwide, Earthbound. The game begins with a boy, Ness, awoken by a disturbance within his town. His discovery, as well as that of the townsfolk, is of a giant meteor that crashed upon a hill nearby. Ness’s discovery eventually launches him and his friends on a journey as they try to find out the origins of the meteor, fighting against Hippies, Wildlife, and Aliens determined to take over. I’ve only seen this title a handful of times, so it’s inclusion on the SNES Classic makes it that much easier to introduce to a new generation.

Present

Mario & Luigi: Superstar Sage + Bowser’s Minions – Nov. 17th, 2003/Oct. 6th, 2017 – GBA/3DS

Since 2003’s release of the Mario & Luigi franchise, Nintendo has produced hit after hit with each chapter into the brother’s adventures. 14 years later, with the access to a new handheld and better graphics, the original tale graces us once again for players new and veteran. Mario & Luigi, most notably, was one of the first titles after Mario 2 on the NES to star a main villain that wasn’t Bowser. Cacklella, a witch from the Bean Kingdom, has stolen Princess Peach’s voice, replacing it with explosives. It is up to the Mario Bros to travel the Beanbean kingdom in order to do battle against Cacklella and her henchman, Fawful. Introduced newly here, alongside the original story, is Bowser’s Minions. This side-tale allows players to utilize Bowner’s lackeys in a quest to recover their boss.

Future

Red Dead Redemption 2 – Spring 2018 – PS4/XB One

Finally, changing over to Rockstar territory, the long-awaited sequel to the 2010 original, is finally hitting consoles in 2018. This is the second trailer, giving us much more to work with in terms of looks for the upcoming game.

That does it for this week in trailers. Look forward to next week’s installment, with another pick from the SNES archive and a trip back to Middle Earth with Shadow of War!

Travis Strikes Again: No More Heroes – Trailer Rewind

Though not different in terms of variety from previous consoles it followed, The Wii’s library was and is beyond exceptional. For those that came for the plumber, Super Mario Galaxy was filled with beautiful sights across the universe wrought for our imaginations. For LoZ fans, Twilight Princess took the franchise back into a more realistic feel while also recreating the world in a slightly darker image.

And for those looking for a grittier, bloodier edge, Suda 51 and Grasshopper Manufacture gave us a nerd that just wanted to be the best assassin, by which we the players had to carve through the top 10 to get there, Jedi-style.

No More Heroes introduced us to Travis Touchdown for the first time in North America on January 22nd, 2008, slowly becoming a cult favorite for all those whom were fortunate and curious enough to dive into Travis’s world of macabre. A sequel would be produced 2 years later on the same console that birthed the original, coming to North America and Europe first this time, while the PS3 received a face-lifted version of the original a year earlier in terms of graphics and content, but had entirely different handling via the Playstation Move Controller.

More to the point of our current time, it has been almost 10 years since we saw a proper sequel to the franchise, so what exactly has Travis been doing in his world while we’ve waited?

*SPOILER ALERT*

At the end of the first game, we witnessed Travis take on the top ten assassins in the UAA, becoming rank #1 over the competition. NMH: Desperate Struggle saw his return 3 years later in his world, coming back to avenge his friend all the way from 51st back to the top. The last we saw, he’d ridden off back to Santa Destroy with Sylvia, the game’s more frequent co-star, stating that they had “something to do there.” As of the trailer for Travis Strikes Again: No More Heroes, we’ve very little to go on, other than it seeming Travis has left the city for good, living in a camper in the outskirts.

So, of the few questions that we can find answers to, we’re directed toward a couple new images;

– Who is this girl?
+ This was (past tense) the original #2 assassin from Travis’s first romp up the ranks. The driver identifies her as Charlotte, aka Bad Girl. Sporting a Lolita aesthetic, we first catch her merciliously knocking men in BDSM-wear against the walls underneath Santa Destroy’s baseball stadium. Thought to be Dr. Peace’s daughter at first due to their fighting areas being in the same place, this trailer pushes that theory aside and introduces us to the actual father.

Ok, then this guy is?
+ The Wikipedia entry has been updated to call him either “Bad Dad” or “The Bat.” Either way, the weapon of choice is the same, and more than likely where his daughter took her “love of the game” from. Another detail that’s telling is his mask, similar to the victims of (and occasional ammo for) Bad Girl’s attacks. We can say it has been at minimum 3 or so years since his daughter’s death, given we don’t have the timeline of this game just yet. Speculation may tell us that at the end of Desperate Struggle, when Travis tore down the United Association of Assassins, it would have been much harder to find Mr.Touchdown.

For now, we can only wonder how Travis ended up where he is, and what was with the console he was playing on that grabbed our two combatants. Till further news arrives, all we are sure of is that Travis Touchdown is back, and if this trailer was of any indication, then the long wait to jumping into his shoes again will be to die for.

Be sure to Like our page, and as well leave a Comment below as to your thoughts. As always, thank you for tuning in.

~ This is D. Sigma, Reporting from 20XX

Preview: The Mobile Sessions – Games from the Road

Happy Labor Day, Readers!

Starting this, the first week of September, a New Section will begin it’s weekly posts. Some of our writers have trouble always being in from of a TV and system day-in and out, but as adaptable as our crew is, when break-time hits, it is also time to break out the mobile consoles. Submitted for approval of the gaming society, I call this section “The Mobile Sessions – Games from the Road.”

For myself, these are the 3 I’m working on for the moment;


Radiant Historia – Atlus – Nintendo DS

Stocke is a soldier within his nation’s military Special Ops unit. Under his commander, Heiss, he has won prestige overtime with his work in and out of battle. One day, right before what seemed an average mission, Heiss hands him a strange book, and within it lay blank pages. It is on this mission that the contents truly appear to Stocke, as well as power that could determine his nation and his friend’s futures.


Unchained Blades – XSEED Games – 3DS/PS Vita

“The story starts out with the most powerful dragon in the world, Fang. He barges into the Goddess Clunea’s temple, demanding that she show him the most powerful being in the world, so that he can defeat it. Clunea is offended by Fang’s pride and arrogance. Therefore in order to teach Fang a lesson, she strips him of his powers. Fang is then forced to team up with various characters in order to face Clunea again to get his revenge. ”  Credit for Desc.: http://unchainedblades.wikia.com/wiki/Unchained_Blades


Disgaea 5: Alliance of Vengeance – Nippon Ichi Software – Switch/PS4

Killia is in a battle to avenge an unknown past. Seraphina is an Overlord protecting what’s hers when an army calling themselves “The Lost” invades her netherworld. When she steals him away after obliterating a field of enemies, they forge an uneasy alliance that forces them in a all-out war across the universe, picking up demons both fierce and strange in the process. Hijinxs & Curry ensue.

Stay tuned in for further developments on the blog and out in the Charlotte community, and be sure to Like, Comment, & Share our page. Have a relaxing weekend, all

~ D. Sigma, Reporting in from 20XX

News Flash! Gundam Versus OPEN BETA WEEKEND (Sept. 2nd – 4th)

Namco is finally bringing the Gundam Versus franchise out to the West, and this is your only shot to play it before the release! Go relive the moments from the series’s greatest fights, or take the heat to your friends in 1v1, 3v3 or a 6-man Royal Rumble!

All you have to do is:
– Log into the PSN Store on your PS4
– Look up “Gundam” (Should be the first result up)
– Download the Open Beta
– Enjoy!

Gundam Versus (PS4) – Release Date, 9/29/2017

Game Trailer Friday: Sept. 1st, 2017

Here are a few highlights from this week for the Released, the Soon-to-Be, and The Upcoming you should be excited about:

Mario + Rabbids Kingdom Battle (Switch) – Released: August 29th, 2017

Destiny 2 (PS4/XB1) – To Be Released: September 6th, 2017

No More Heroes: Travis Strikes Again (Switch) – Upcoming: TBD 2018

Like, Share, and Comment on this post, Support your system of choice, and Check Back every Friday for Trailer Hightlights! Reporting to you live, From 20XX.

Game Trailer Wrap-Up: Week of Nov. 12th – 18th

This week in Trailers (And News), Dynasty Warriors gets a new entry, and Persona 5 gets two new English Trailers (as well as Atlus releasing the new core game being pushed back till April). Enjoy, my friends! Till next week!

 

Dynasty Warriors: Godseekers (PS4, PS Vita) – Release Date: February 1st, 2017

Persona 5: Yusuke & Makoto English Reveal Trailers (PS4, PS3) – Release Date: April 4th, 2017