Happy New Year, From 20XX!!!! (A Message From Our Editor-in-Chief)

Readers, Friends, Followers,

It has been an utmost pleasure to write for you, as well as myself and my interests in the entertainment world. 2017 has been a great year, and though I’m writing this a day late, from the bottom of my heart, I just want to thank you for your support & your time.

With those important details in mind, make a pledge to you as well as myself to bring you the best coverage I can of events, to talk and debate more on the culture of gaming in all it’s aspects and nuances, to be an additional outlet and go-to for good music coming out of our Queen City Charlotte, and finally, to continue to cover the FGC and the rise of E-Sports in our area.

In the extra time that I recently have acquired to put toward these goals, I look forward to a fuller and funner year ahead. There will be challenges for this publication, time might not always be available, but I will put my best foot forward in order to bring to you as much as possible in this next year.

Thank you for everything, all. Let’s kick ass in this next edition of the century that is 20XX!


– Jonathan Golian, aka D. Sigma

(PS: Work starts up again on January 2nd, Can’t wait to hit you with some fresh content!)


Newsflash! Soul Caliber VI Announced!!

It had been too long since the last entry in 2011, but my soul still burns for battle. I called this one, but whatever, SOUL CALIBER VI IS HAPPENING!!!!

Stay tuned for more on this developing story.

Stay Warned, Stay Informed. Reporting Live, from 20XX.

– D.Sigma

Koyobi Uplifts Fighting E-Sports into the Charlotte-Concord Area – An Inside Look

Charlotte, as a metropolitan hub, is a growing canvas. Amid the demolition of a few long-held favorite venues, others continue to pop up, and the grassroots hold them up and the scene together.

Gaming as an E-Sport is and has been on the rise for some time. In Charlotte, the University of North Carolina at Charlotte has been held as a testing ground into introducing CLT into the fold that includes bigger fish, like Richmond or NYC. With the arcades on the low, sometimes it takes an effort from Fighting Game enthusiasts to introduce the culture of competitive gaming back for the upcoming generations as well as give vet’s an arena to test their skills.

Koyobi, LLC is one such group.

Brought into being on July 15th, 2016, and headed by faces such as Sterling Duncan and Yoel Kidd, Koyobi members combine their many resources and talents to bring free-play fighters for players young and veteran to hone their skills. With the raise in game-prices and with limited budgets, Koyobi’s event also gives access to those that may not otherwise have a chance to jump in. Their weekly events at Hotshots, in the Concord area, also give a chance to casual players that may be curious, benefiting all walks.

From the past classics like Marvel vs. Capcom to the present day edition of Tekken 7, the atmosphere is friendly in respect to exposure. On-lookers are always invited to bring their TV units and systems to share or train on. A certain nostalgia accompanies this aspect and is attractive. We build upon the roots that we put down, and groups like Koyobi are no different. Constantly, I find groups gathered in discussions about the gaming industry and where it will go next. Some will fan over their favorite characters making it into the fold, others rave in a humorous manner in past battles fought while brainstorming new tactics to take to the field. It is what rare sight for me to see so much going on in a more public place, bringing my thoughts to yesteryear.

E-Sports is a young yet prosperous venture, seemingly bringing back a vintage image of when arcade-goers would be swarmed around a cabinet, looking over the shoulders of would-be giants tackling the competition. It is vitally important that the face-to-face contacts continue, and events like that are important in that vision.

Koyobi, LLC hosts gaming  at the Hotshots establishment near Concord Mills every Monday Night, starting from 7pm to 12pm Midnight. If you’re ever curious to come see where the industry is at the grassroot level or want to test your might against fierce competitors, look nowhere else than here for your Weekday night outing. Free-entry & Free-to-play for all.

Stay Warned, Stay Informed. Reporting Live, From 20XX.

– D.Sigma

Newsflash! Megaman 11 trailer drops for Late 2018 Release!!

Wow! Now this, we could and could not have seen coming. Megaman is back in the fold in a much bigger way than this year’s homage to MMX in Marvel vs Capcom Infinite. 

8 years have passed since the release of MM10 (just remembered I have both 9 & 10 on my Wii), and today’s announcement adds another entry to the Classic saga. 
Jumping out of the 8-bit realm and into solid hand-drawn, it looks like Capcom may be leaving the Nintendo graphics behind for a bit of the styles seen in 7 & 8. 2.5D adds to this new addition, having in one of the sub-boss fights interacting with the background for show. 

The power shown also changes Megaman’s cannon out of the usual shape, not really changing much, but is still cool.

Along with MM11, a Megaman X Legacy Collection has been announced, not only holding the first 6, but 7 & 8 from the PS2 as well. While this writer wasn’t a huge fan, you readers may feel differently about them as components to the saga.

Stay tuned for updates as they come for this new development. 

Stay Warned, Stay Informed. Reporting Live, From 20XX.

– D.Sigma

News Flash! Gundam Versus OPEN BETA WEEKEND (Sept. 2nd – 4th)

Namco is finally bringing the Gundam Versus franchise out to the West, and this is your only shot to play it before the release! Go relive the moments from the series’s greatest fights, or take the heat to your friends in 1v1, 3v3 or a 6-man Royal Rumble!

All you have to do is:
– Log into the PSN Store on your PS4
– Look up “Gundam” (Should be the first result up)
– Download the Open Beta
– Enjoy!

Gundam Versus (PS4) – Release Date, 9/29/2017

The Pokemon Franchise: What Sun & Moon Can Learn From X & Y

On November 18th, the Nintendo World went alight as a brand-new core entry to the Pokemon Franchise, Pokemon Sun & Moon, was released world-wide at various locations and digitally. It has been 3 years since the 6th generation was released on October 12th, 2013, with a revival of Ruby & Sapphire going 3D on Nintendo’s current handheld first.

Genuinely, I’m pretty excited about these two new games. Unfortunately, I’m also very worried that I may be let down in several areas. Pokemon X & Y had much to live up to following up Black & White, with a grand story and better graphics than ever before, adding to the need to make something we’ve been doing as a community for years new again. Thus, I want to bring up a few areas that I personally think the 7th generation can blow the last one away.



Story: N & Lysandre

There was something near the end of the game that I had waited and waited to send me soaring, and that was the ongoing narrative that led us through the game. With the two stories that were present in X&Y, The Fairy and the Giant along with The Research into Mega Evolutions, both fell flat. In past titles, most notably and recently seen in Black & White, the story has had more to do with the lives of the creatures and the humans they coexisted day-to-day with.

N was one of the greatest, if not best-written, antagonists because it was he himself that was troubled by the world around him, and unlike many of the past team enemies and central antagonists, we could genuinely relate to him. His reasoning and motivation for capturing everyone’s Pokemon companions, striving for their well-being and trying to free them of ownership, was unselfish and heartfelt, and many were conflicted near the end when facing him in the final story battles. He was a rare character for this series of games, as was his plight.

Given this, it is possible that Lysandre’s ambition in learning more of Mega-Evolution could be given a pass for having so much to build on, if it were not for how tied it was to the new gimmick. As well, the Giant’s Story, while sweet and sad, also worked as a device to give us the new type, Fairy. neither of these were enough to create a strong story, definitely not as thought-provoking as N’s Internal Conflict and his quest as head of Team Plasma.

A way for Sun & Moon to get over this is not to entirely cater to the new Z-Move set to a core part of the story and to drive back to the new region, the way it’s unique world works and the citizens inside. We do see this somewhat in information fed to us so far and from some of the images, so those of you traveling through the game now, I’m hoping you’re being drawn in by new and unknown elements.


Gimmick Moves: Mega’s and Z-Attacks

Mega Evolutions, as introduced in X&Y, had given new life to the Pokemon we’ve raised and battled with for years. It was a nice change to gameplay, giving us new variants of familiar creatures and providing more power to them, and with that considered it is hard to argue against as being something we did need as a slight face-lift to the series. As said for X&Y, it all but consumed the narrative, but the role of the ability was downgraded for Omega Ruby & Alpha Sapphire. This was certainly needed after how much it was mashed into our faces previously, and for Sun & Moon, I hope it stays as something fun to explore.

Z-Moves don’t seem as drastic, though I’ve personally yet to see or experience much outside the demo, leading into my copy of Moon. It looks fun to utilize, plus the animations revealed for them give a grand display to the graphics and what is capable within the new game. There is a concern on mine as to how the abilities will sway the difficulty in battles ahead, but for the most part, my fear is how much focus it receives within the story. As always, having these as a way to mix up battle strategies up is a welcome way to make what’s old new again.


In essence, we have so much go and explore within the new region and it’s inhabitants. One thing that has never changed is traveling to each new location to train, discover, and gain a better hold of our teams. I labeled what I think is important to keep the franchise exciting and fresh while avoiding problems by looking at the past and new additions to an old formula, but none of what I’ve put out there could take away from the greatness already present in the series.

There has never been a better time to come on-board and play, with new and old faces making appearances and with mechanics like Gym Battles being thrown for a loop with Island Trials and battling the Kahunas at each location. I hope you all that are looking to play give it a try as I will, and that all of you a day or so deep into the game are having fun with everything we’ve been teased with for the last year.

Get out there, Trainers, and choose your paths wisely!

Is there anything else you might think needed mentioning? Maybe an “objection” or two to throw up? Let us know in the comment section on what you think of the games new and old!